Explicit Sentence-Strategy Instruction for L2 Japanese Writing Using the W/W Model
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Abstract
For learners of Japanese as a second language (L2), revision requires selecting among alternatives under explicit taskconstraints, yet such decision-making is hard to observe in draft-to-draft studies. This paper examines a web-based role-play writing environment for composing 200-character self-promotion statements. In a teacher-accompanied prototype, learners repeatedly generated, compared, and selected alternatives, allowing revision to be examined as iterative cycles of alternative generation and rational judgment. Using the Warp and Woof (W/ W) Model, we descriptively analyze four learners’ sessions, focusing on externalized judgment criteria (C1– C4), revision-cycle occurrence, and the co-occurrence of sentence-level strategy use (S2–S4) and deterministic rule-based evaluation scores within cycles, as reusable design resources.